Core Gameplay¶
- The player will have a deck
- Turns
- The player will see a representation of their local environment
- Combat will be abstract
- It is possible to lose
- It should eventually be possible to win
Backlinks¶
- Design
- Lonely
- I will build a single-player digital card game. Possibly with a persistent world. This card game will be browser-based. It will have base-building. It will be influenced by other digital card games, by environmental story telling, by roguelikes and by incremental games. It will be turn-based, and AI will be the environment (think Rimworld's AI Storytellers).