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Lonely - Docs Core Gameplay
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    ~sjm/the-game-docs
    ~sjm/the-game-docs
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    Core Gameplay¶

    • The player will have a deck
      • The starting deck
      • The player can play the cards in their hand
      • some cards have conditions
    • Turns
      • each of the players turns, they discard their hand and draw another
      • The player will be able to end their turn
    • The player will see a representation of their local environment
    • Combat will be abstract
    • It is possible to lose
    • It should eventually be possible to win

    Backlinks¶

    • Design
      • core gameplay
    • Lonely
      • I will build a single-player digital card game. Possibly with a persistent world. This card game will be browser-based. It will have base-building. It will be influenced by other digital card games, by environmental story telling, by roguelikes and by incremental games. It will be turn-based, and AI will be the environment (think Rimworld's AI Storytellers).
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