Raw nanites are abundant within the game world¶
Nanites will be abundant. This will be shown through the starting deck, which will be entirely made up of nanite resource cards.
Backlinks¶
- The initial resource will be nanites
- Cards will sometimes cost resources to build. The first collectable resource will be
nanites. Raw nanites are abundant within the game world.
- Cards will sometimes cost resources to build. The first collectable resource will be
- 2020 April 10
- I've said before that Attrition is the enemy when talking about how combat will be abstract, and I think this should be represented in the player's ability to lose. A value which slowly decreases and results in a loss when it reaches
0. The word for this value that comes to mind first iscohesion. The ability for the character to hold themselves together. The core resource, nanites, should hold this process of decreasing cohesion back. An attempt to fight entropy. Lonely is about fighting entropy. Raw nanites are abundant, and should remain that way unless the player finds a way to discard and lose all ways of generating them.
- I've said before that Attrition is the enemy when talking about how combat will be abstract, and I think this should be represented in the player's ability to lose. A value which slowly decreases and results in a loss when it reaches