The game will have base building¶
At first, this will be displayed as a list of constructed buildings. Each building may do something every turn. Buildings may contribute cards to your deck while they exist. They may add a passive ability. Buildings may form production chains or interact with each-other. Events, neglect or changing plans may destroy buildings.
Backlinks¶
- Lonely
- I will build a single-player digital card game. Possibly with a persistent world. This card game will be browser-based. It will have base-building. It will be influenced by other digital card games, by environmental story telling, by roguelikes and by incremental games. It will be turn-based, and AI will be the environment (think Rimworld's AI Storytellers).